EDDIE AT WORK

Eddie working at the freight house with his new hand trucks.
Showing posts with label Solving a “sticky” problem. Show all posts
Showing posts with label Solving a “sticky” problem. Show all posts

Tuesday, April 3, 2018



Label: Solving a “sticky” problem
More progress. The previously mentioned boxcar gaggle (group) got done. However, your developer noticed a profound friction of motion in the group as a whole. Well, omscaler got busy with another supplemental idea and wouldn't you know it, most friction went away. Fortunately, this modification was a simple one. Results were somewhat impressive. Boxcars are in rework mode and getting back on track (sorry again for the pun). Moving forward again, omscaler